⚡ PASM Volition Engine | WebGL 60fps
Active Framework:
Z[n+1] = Z[n]² + C_pasm
Stochastic Horizon Boundary:
Truth = lim [arg max ∏ P_i(s, t)^w_i(t)]
; GPU-accelerated fractal walk
LOOP:
MOVP r_step, {Up: 0.25, Down: 0.25, Left: 0.25, Right: 0.25}
ADDP r_seed_x, r_seed_x, {±δ: walk_boundary}
ADDP r_seed_y, r_seed_y, {±δ: walk_boundary}
JMPP 95% LOOP, 5% DRIFT_BARRIER
[PASM] WebGL core active. 60fps pipeline ready.
[PASM] Stochastic registers initialized.